HoangNhatAnh said:
Looks at Lufia Curse of The Sinistral on DS, the graphic and the art style: changed completely, gameplay: action rpg (the original on snes is turn base), the main plot: same. That is how a remake should be. FFVIIR is a reboot, an alternative story of the original FFVII. |
This can be subjective, and there are many games that fall into grey areas.
In nature FFVII:Remake is meant to be the very same as the original but what they would have done given that they have the same technology today.
I think remake in the title is correct because Remake is like Reimagining = A remake that keeps certain key parts of a product, but changes anything else it sees fit. (Tim Burton's Willy Wonka, some song covers and remixes, DMC)
A reboot is changing the entire series, and the only thing remaining the same is the name.








