JRPGfan said: That sounds stupid to me. |
The Switch's GPU hardware feature set is aligned to the 8th gen consoles.
The early Xbox Series X and Playstation 5 titles will likely re-use the current 8th gen technology, but bolt-on the new effects like Ray Tracing... It should in theory be a simple case of disabling those effects and then doing your regular downgrading/optimizations for the Switch.
It's when we are entrenched in the next console cycle where features like Ray Tracing is baked into the game engines that I see porting becoming an issue as the Switch doesn't have a modern-enough hardware feature set.
--::{PC Gaming Master Race}::--