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DonFerrari said:
Pemalite said:

Correct. A portion of the memory is slower. - But those regions are mapped out and exposed so developers can prioritize the bandwidth-hungry operations to those memory locations where-as bandwidth insensitive operations can stay in the slower memory regions.

In general, it's a non-issue and still gives the Xbox Series X the faster memory advantage.

Even more because from what I imagine MS calculated exactly that, XSX fast RAM amount is what is necessary for the demanding things while the rest of the memory that is slow will just be used for stuff that need to be on RAM but isn't as hungry for speed (be it OS or game). So it may be a tad harder to optmize than what PS5 have but I doubt it will be a problem for devs, they are used to have RAM on video card and for CPU separated.

We also need to keep in mind that the Xbox Series X will have higher bandwidth demands due to more functional units.



--::{PC Gaming Master Race}::--