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curl-6 said:

I hypothesize that in my case it's probably cos these days most gamers have a bigger TV than me and sit closer to it, plus I suppose if others have been playing on PS4 Pro, PC, and Xbox One X for years and are used to resolutions above 1080p, 720p would look worse by comparison.

Like I say, I sit 3 meters back from a 42 inch screen. Dunno what the mathematics say about that, but I find it's not til games hit sub-HD ranges like 648p or 540p that they start to look notably blurry, and even then it's still playable, just not optimal.

2m or less you need 4k on 65"more or less.

I would say 3m, 42" you can be satisfied with 720p.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."