curl-6 said: I hypothesize that in my case it's probably cos these days most gamers have a bigger TV than me and sit closer to it, plus I suppose if others have been playing on PS4 Pro, PC, and Xbox One X for years and are used to resolutions above 1080p, 720p would look worse by comparison. Like I say, I sit 3 meters back from a 42 inch screen. Dunno what the mathematics say about that, but I find it's not til games hit sub-HD ranges like 648p or 540p that they start to look notably blurry, and even then it's still playable, just not optimal. |
2m or less you need 4k on 65"more or less.
I would say 3m, 42" you can be satisfied with 720p.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."