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QUAKECore89 said:

Because chainsaw, flamethrower and even ice bomb need to be attention useful item-weapons to force gamers use them and preventing overuse only two core weapons in modern days, that's great example why the handgun is being unused in the game due to most gamers don't want to use often.

>>The enemies are mostly the same from 2016 but do more damage and now they will always fight each other on first sight but never kill each other... so Whats the point of this? The one and only enemy that stands out is the Marauder some people hate him because he feels cheap and isn't really that hard to beat but demands patience I liked him but it just felt like a wasted opportunity not giving him more significance to the story not just lore, speaking of which.

Haha. Marauder never feels cheap, he dies quickly without patience demanding if you use stunlock combo, the internet is very useful. xD

Yeah maybe but that doesn't make it fun. In classic Doom the chainsaw used to be optional weapon and didn't one hit kill all smaller enemies for 1 fuel tank and that's another ridicously dumb detail how come larger enemies need more fuel tanks? If i've got fuel i should be able to cut through everything until it runs out of fuel but no the chainsaw here is OP so to balance things out it's need just 1 or 2 tanks more for larger enemies... how fun.

Yeah the Marauder is the best new enemy imo.

Azzanation said:
I like them both however a little disappointed they took the Pistol out of Enteral.. many times I have ran out of ammo and punching things without Blood Punch is useless.

Yes, the punch is now just to push enemies around and doesn't do any or very minimal damage.