By using this site, you agree to our Privacy Policy and our Terms of Use. Close
eva01beserk said:
DonFerrari said:

Porting PC to PS4 is quite easy and Cerny said it got even easier with PS5, and that devs can ignore all the new features of PS5 and program as they were used to if they want. Plus about 1 month to get things running on PS5. So I don't think PC being the lead platform will be an issue.

Im sorry I dint mean that there could be some issue. Just that wich ever platform is lead will be better optimized. Could result in better results if devs choose to do so. My intent was to talk about the over head in the apis being used. Its believed that the ps5 can squeeze more out the hardware if devs choose. 

I would say 3rd parties hardly go that way so let's just keep our expectations in check for the first party games.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."