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Zoombael said:

Regarding SSD speed, recently info popped up that Microsoft has allegedly the superior compression solution (BCPack) which is better optimized for game data or something and make the gap less relevant.

That's really the puzzling thing...

The MS tech is busy "improving the BCPack software" according to his own tweets. However, the SoC is done and goes into production (if it hasn't alread been). So there is no way to change the compander hardware inside the SoC. Are MS using a hybrid software/hardware solution? Who runs the software? If it's the Zen2 core(s), then MS has lost, totally. No matter how "better" BCPack is compared to Kraken, Kraken runs on its own, the Zen2 cores in the PS5 are doing whatever the are doing, noone shoots into their cache (though I guess MS engineers have thought about that. Shooting the cpu cache with useless (de-)compression data is the last thing you'd want to happen, particularly when the cache size is significantly reduced in the consoles).

There really is a lot of information missing on how many "extra gadgets" the XSX SoC has. So far we only know that Cerny has added multiple key gadgets into the PS5's SoC. (In that context I wonder if the sound hardware can play from the ssd, freeing even more memory and cpu cycles. There must be good reasons why they have 6 priority levels in the ssd setup).