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Pemalite said:
eva01beserk said:
So MS when with the pc route of just increasing perfomance, Sony added tools help game developent. So more resolution out of one and better worlds/details out of the other. Think Ill stick with sonys aproach.

Both companies heavily invested in improved tools to aid game development.

Conina said:

Stupidly fast compared to even the fastest SSDs put into a PS4, PS4 Pro, Xbox One or Xbox One X.

For example the cheap stock HDD of the PS4 peaked at ~75 MB/s in sequential read... so that was the best case scenario:

https://techgage.com/article/sonys-playstation-4-pro-system-performance-hdd-vs-ssd-testing/

SSD loading times on the current gen consoles are usually 1.5x - 2.5x as fast as stock HDD loading times, so the best case scenario would be 110 MB/s - 190 MB/s. Due to several bottlenecks (CPU, SATA...) both the HDD and SSDs were a lot slower when put into the consoles instead of connecting them to a PC.

The best case scenario for the Xbox Series X drive is at least 10x of SSDs in current gen consoles.

Keep in mind that the last-gen consoles OS/Background tasks ate a significant amount of that "read throughput". - Real-world performance would have been less than the 75.2MB/s.
The base Xbox One sat around 40-50MB/s...

Either way, these mechanical drives weren't that fast even on release, they were cheap though.
************

AMD's GPU's have had their source code leaked, which is making the rounds in enthusiast circles and tech websites now.
https://www.tomshardware.com/news/amd-big-navi-xbox-series-x-gpu-arden-source-code-stolen-100-million-ransom

What it has potentially shown us (Grains of salt until I can see the data myself personally) is that the Playstation 5 might be based on RDNA 1.0, with RDNA 2.0 improvements/features like Ray Tracing.
And we need to keep in mind that RDNA 1.0 is based on Graphics Core Next, even uses the same instruction set.

If that does indeed turn out to be accurate, then the performance gap in computational scenarios will swing in the Xbox Series X's favor even more... But it also tells us that the Playstation 5 has had potentially more engineering put into it's design to meet Sony's design goals and thus there potentially could be more aspects (Good and bad!) under the hood that we aren't privy to yet.

Doesn`t make much sense to invest the whole gen to release on a very outdated chip. But then there are rumors that PS5 was going to launch last year.

Still AMD and Sony confirmed it is RDNA 2.0 chip.

What would be very impressive is a sustainable clock on 2.23Ghz on RDNA with 10.23Tflop, manufacturing process on a node that no other RDNA1 was made right? It is to odd for me to consider at the moment. But that could make it cheaper? I don`t think so.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."