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Ninja Gaiden wasn't really that hard. While the combat had a higher learning curve, nearly all of the enemies could be beaten using all of three moves.

It seemed to me that Tecmo was incapable of making the game hard, so they decided to do things like making you go forever between save points and placing all the potion shops half the world away from wherever you currently were. That doesn't make the game hard or even challenging, it just makes it into a tedious hassle and a downright pain.


 

Consoles owned: Saturn, Dreamcast, PS1, PS2, PSP, DS, PS3