goopy20 said:
CGI-Quality said:

Real life isn't bound by fps, but yes, it's about your eyes ability to keep up with the refreshing images and better latency. Those two things combined, it has helped PC stomp consoles into the ground in this regard.

And it's a noticeable step up from 60.

Don't we need HDMI2.1 for 120fps games? I wonder how many people have a tv that supports that lol. 

Forget hdmi 2.1, even the tvs that may have that will be much more hard to find true 120fps tvs.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994