By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Pemalite said:

The Xbox One X's CPU bottleneck is not the same as the Playstation 4 Pro's.

Not only does it have a 170Mhz (7.9%) advantage, but the Xbox One X had a significant amount of engineering to offload CPU tasks onto the Xbox One X Command Processor, things like draw calls which eats a ton of CPU time for example... Plus other minor improvements like the page descriptor cache.

Intrinsic said:


  1. Jesus... twisting words much? Yes. I said it would actually be harder for the XSX to hit its clocks. I was speaking design-wise. Its generally harder to get bigger chips (XSX) than it is to get smaller chips (PS5) to hit their clocks. And YES, its easier saturating the CUs of a smaller chip than it is o a larger chip with more CUs. these are all known facts. And I ai al that in a replay to someone. 

Depends on the efficiency curve. 1980Mhz is the top-end that RDNA 1.0 can achieve without much drama. RDNA 2.0 likely features additional improvements to push up clockrates.




True, like have heard rumors the XSX is pulling only like 250W or less. That's crazy. It definitely has to do with gains from RDNA2. It would be super impressive if AMD pulled that off just based n architecture improvements as opposed to it being on 7nm+/EUV

And thanks for pointing out the CPU in the 1X thing. It gets really hard explaining things when people seem to wanna just go on the offensive for no apparent  reason.