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Pemalite said:
starcraft said:

Perhaps you've quite a liberal interpretation of the words 'nowhere close'.

There is a gap of 20% at peak performance. We know from Sony peak performance is theoretical, because the CPU or GPU will be throttled. What they have not told us (somewhat concerning, given they had a whole hour conference), is their minimum performance. I.e. What is the minimum simultaneous performance of the CPU and GPU the PS5 can sustain. 

In terms of the components for which we have the most evidence, the minimum gap is 20%. The maximum gap is unknown, until Sony tells us or a tech company gets a hold of the final product and tells us for them.

Again, until we see games, all we know is that the Xbox is more capable, and that this capability gap may well be moderate, or could be more significant.

Edit: Obviously not going to engage with your PS4P Vs XOX argument given you deliberately left off the fact they each have near identical CPU bottlenecks - that way be dragons.

The Xbox One X's CPU bottleneck is not the same as the Playstation 4 Pro's.

Not only does it have a 170Mhz (7.9%) advantage, but the Xbox One X had a significant amount of engineering to offload CPU tasks onto the Xbox One X Command Processor, things like draw calls which eats a ton of CPU time for example... Plus other minor improvements like the page descriptor cache.

Poor wording on my part - I meant that the CPU remained the bottleneck for both consoles.



starcraft - Playing Games = FUN, Talking about Games = SERIOUS