| zero129 said: Im sorry if my replys make you feel edgy. Giving another opinion (Along with quotes from actual devs not just random beyond3d users) isnt turning the thread into something else unless you just want the whole thread to be all pro sony. It seems to me that your bias here is making you take offense where the is none. And the things i've said no one has said?. 1. in your quote from Beyond3D was how XBSX will only have 5gb free ram "For XSeX ~5GB of "free" RAM" 2. and how out of that 5gb free ram XBSX will only be able to use 2.5gb for streaming in textures "we can divide it into 2 parts: resident and streaming." 3. You quoted that post about how the SSD in the PS5 will allow it to use 2-3X the quality textures/Scenes and assets of the XBSX "PS5 can have 2x to 3x more details/textures/assets than XSeX." 4. The Secret sauce part was simply put since thats what XBOne fans tried saying the cloud etc would allow XBOne too have and now your quoting a person who clearly seems to think the SSD is some kind of Secret sauce that will allow it to have higher quality textures assets and scenes then the XBSX. 5. We have you talking about how we cant downclock the PS5 GPU and leave the XBSX GPU as is "First we can't downclock the PS5 GPU and leave the XSX GPU as is" Yet Cerny himself stated the GPU clock rate is based on how much load the CPU and GPU is using. Thats not the case for the XBSX 6. We also have you talking about how the XBSX will have a harder time hitting their clocks and how less CU's work out better for PS5 then more CU's O_O "Especially the PS5. It may seem hard to believe, but its actually easier for thePS5 to hit its 2.2Ghz clock than it would be for the XSX to ht its 1.8Ghz clock." Lets not try making it look like im derailing the topic by calling out what your quoting/saying for the simple reason that im just not blindly going along with what your saying and have an opinion on the subject thats different then yours. |
- Not my words,I quoted a post... said its interesting. I can be discussed or dismissed.
- Again... not me.. you are attacking the messenger.
- I see that Beyond3D post riled you up a bit being that all your points so far have been of something that I posted. I didn't make that post. I just like the details he gave. His numbers maybe wrong for all we know, cause he clearly just guessing... but the process he's alluding to is how I believe it would work too. Now that's my opinion.
- This has nothing to do with me. I have not got into any debates with anyone on this site since these consoles were revealed arguing about performance secret sauce or cakes. Maybe that's so far been your experience and hence why you seem to be on the offensive even though technically... I seem to be only guilt of posting something somewhere else.
- Finally!!! Something I actually said... now if you go back to that post I made, you would see that I was replying to someone that was suggesting that the PS5 would have a certain amount of bandwidth/TF. And he downclocks the PS5 which would give it a lower TF value than what sony has to give us (and that we know) to something that is pretty much made up. In doing so, the PS5 would end up having a higher bandwidth/TF number.
This post you seem to be using as some kinda fanboy shit I said, was actually to correct him and point out just how bad the memory bandwidth of the PS5 really is. Especially when compared to the XSX. I have actually said it repeatedly n this thread that I am very concerned about the memory bandwidth of the PS5. - Jesus... twisting words much? Yes. I said it would actually be harder for the XSX to hit its clocks. I was speaking design-wise. Its generally harder to get bigger chips (XSX) than it is to get smaller chips (PS5) to hit their clocks. And YES, its easier saturating the CUs of a smaller chip than it is o a larger chip with more CUs. these are all known facts. And I ai al that in a replay to someone.
And I pointed out that its a benefit of the design choice sony made. Which is also true. None of this in any way says that the XSx would not hit their targets. Just that its a harder thing design-wise) to accomplish. Which in a manner of speaking is usually a compliment to MS.
You have taken everything and twisted it into something else. Please, read all I have said. What you are suggesting or insinuating is not what has been happening here. And I am sorry if the stuff I linked from someone else talking about the SSD and how it could be used by devs upset you. Next time, just give your opinion on it and not attack me pls. thanks.







