LudicrousSpeed said:
The looking and running better is the only part of all of this that isn’t debatable. The XSX, even when the PS5 is maxed out in GPU and CPU, is more powerful. That’s ignoring the fact that the PS5 will see drops in power when the CPU or GPU is throttled. This is the area where there can be debate, and until we actually see games running and see how devs handle the variable power levels, all we know for sure is that the PS5 will drop from that max level. I didn’t say there’d be a huge difference in graphics or how smoothly games run, I even said not a large difference. But the difference will still be there, because the XSX is more powerful, even when the PS5 is maxed out, which it won’t always be. The QoL things I mentioned, it isn’t obvious PS5 will have them or do them better because Sony hasn’t shown anything. None of the stuff I touched on has been discussed by Sony. We don’t know how PS5 will enhance BC games or even what games will work with BC. We don’t know how Sony will handle remasters. We dont know how the resume functionality will work on PS5. Still waiting on Sony to give us info on these things. I trust what MS says regarding BC enhancements. They haven’t failed us yet. |
Sony said almost all 4000 titles should work and with the boost in performance (fps and res).
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."