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DonFerrari said:
chakkra said:

For the life of me I do not understand how Mark Cerny managed to convince people of this BS when we have decades of graphics cards comparisons that prove quite the opposite.

Bigger GPUs with more CUs have ALWAYS performed better than smaller GPUs with higher Clock speeds. ALWAYS.

https://www.tomshardware.com/reviews/gpu-hierarchy,4388.html

https://www.anandtech.com/show/11180/the-nvidia-geforce-gtx-1080-ti-review

Now, with that being said, after seeing the effects of SSDs on PCs I think that the much faster SSD on the PS5 will help it close the gap between them and might even outperform the XSX in some scenarios. But if it does, is going to be because of that and not because of this "smaller chips with higher clock perform better than bigger chips with lower clock speed" bs.

"Digital Foundry didn't disagree on Mark Cerny."

They didn't outright agree with him either. And they even said "We will have to wait to see how this translates into real world scenarios"
Besides, even if they had agreed with them, we have already seen these scenerarios MULTIPLE times. In every single Graphics Card generation before. Did you take the time to look at the chart above?

And there was one particular comment they did that people either missed or chose to ignore: " It's a fascinating idea - and entirely at odds with Microsoft's design decisions for Xbox Series X - and what this likely means is that developers will need to be mindful of potential power consumption spikes that could impact clocks and lower performance."

"Also what reason would Sony have to choose less CUs with higher frequency (and much higher than what could be expected, and one that makes dies harder to make and cooling also harder to achieve)? Just for the giggles?"

Errr... because at the moment of designing the console they did not know how many CUs and what Clock speed MS was going to use? You know that they dont meet in the same room to design these things, right?