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Pemalite said:

Either way... Educate yourself on the difference between Integer or Floating Point before we take this discussion any further, otherwise it's pointless if you cannot grasp basic computing fundamentals.

If you are going to use Wikipedia at least search for the proper term

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Clearly you are confusing the context in which I used the term.

Pemalite said:

It's a standard that represents single precision floating point at it's basic form.

That part is true. But they're not to be used for comparisons as a standard, because flops calculation and actual performance vary too much between devices.

Pemalite said:

Except that idea falls flat on it's face when you start throwing other aspects into the equation.

It is because other aspects are the one changing your equation.

Because having different components affect flops measurement as well. You don't even need to change from the same model of gpu. Just compare an original AMD card vs other brand say Saphire, same model. Even by being the same chipset the difference in transistors between the two changes the actual performance. In addition to that you can have modifications over or under the original clock cycle settings affecting flops and performance. In the end you are essentially saying that every 2.4L engine performs equally across all car manufacturers without regarding who build it and how different they can be. Another example of what you are saying is that all cars with 200 horse power performs equally and run the same. That kind of logic fails.

Take AMD Radeon VII  13.8 tflops vs Nvidia 2080 10tflops, nvidia card ended performing better despite being the one with lesser tflops in computational power. A generation later AMD released the 5700 RX XT model with 9.7 tflops performing equally as the previous Radeon VII model, again this despite having lesser tflops computational power. My friend, you're very confused about Flops measurement. That is why is call a theoretical performance number not an actual one.

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Pemalite said:

I have had these debates before and provided the evidence.

So where are your facts?

Microsoft isn't using pure emulation to get Xbox 360 and Original Xbox games running on the Xbox One. Those are the facts.

I said Microsoft BC mode in Xbox one was a half cooked idea. Part of it comes from legacy features built-in in the gpu. The other part comes from emulating those via a software translator(hence emulation). You are debating yourself here, not me.

Source 1

"...the fact that certain aspects of the Xbox 360 hardware design are indeed built into the Xbox One processor - specifically, support for texture formats and audio. "It's what makes this sort of possible for us, because then we can take all of those shaders that we collect and we can package them and all the Enlightenments, and then we just go through and we do actual performance playthroughs to determine that the emulator is executing everything right."

It's not an easy task because fundamentally, the Xbox 360's PowerPC processor is worlds apart from Xbox One's x86 foundation. Floating point calculations need to be adapted from 40-bit to 32-bit..."

Source 2"...It may surprise you, but the lion’s share of Xbox One’s backwards compatibility (be it S or X) is handled by software, not the machine itself. “In order to make this happen, which we didn’t think was initially possible, we went ahead and built a virtual [Xbox] 360 entirely in software,” Bill Stillwell, who is a Microsoft platform lead, told Larry ‘Major Nelson’ Hryb on the Xbox icon’s YouTube show..."

"“...We had to bake some of the backwards compatibility support into the [Xbox One] silicon.” Considering the first back-compat 360 games didn’t hit Xbox One until 2015, that’s mightily impressive foresight..."

But you wanted facts...

Pemalite said:

The Cell CPU is actually a very simple-in-order core design... It was "complex" not because of the instructions that need to be interpreted or translated, but due to the sheer number of cores and load balancing those

You're contradicting yourself in you own very sentence. Either is simple or complex.

Even Mark Cerny stated PS3 was the more complex by having the longest term to learn and code.

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Pemalite said:

Price hasn't been revealed, might not be cheaper than Xbox Series X. (Another fact from me... To you.)

Where is your fact? TOTAL FAIL.

Pemalite said:

Did you not read the part where I said I honestly don't care?

If you Honestly don't care, then why bother?

Last edited by alexxonne - on 21 March 2020