Mr Puggsly said:
Maybe I am wrong but I thought I heard the console versions of RDR2 have settings varying from low-medium. Maybe even some settings lower than PC's lowest. Gears 5 seems to be in a similar boat, but it ultimately doesn't matter if the final product looks great. Either way, visually fidelity is going to be high next gen. So lowering settings to potentially better accommodate Series S specs could still result an impressive looking games. More importantly, it would be the 9th gen experiences with visuals still beyond 8th gen. |
I played on Pro, not sure if the were low-medium on it, but the visuals themselves were plenty satisfying to me. And although I won't buy lockhart (nor XSX so far, that can change depending on their exclusives) I doubt the visuals will be bad, they just won't look like the nextgen experiences of PS5 and XSX but most consumers wouldn't really care.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."