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DTG said:

BTW Planescape Torment is completely invalidated since it's developer and writer once said in an interview that his storylines take a backseat to gameplay. (similar to the sentiments of Bioshock designer) which is shameful and holds either of them back from being true narrative artists in the genre. I cannot respect neither of them after making such backwards and pathetic statements.

Kojima was influenced by films to priortize story in video games.  The other two weren't influenced in that way.  However, I think whether to priortize story or game play depends on the genre of the game.