| DTG said: BTW Planescape Torment is completely invalidated since it's developer and writer once said in an interview that his storylines take a backseat to gameplay. (similar to the sentiments of Bioshock designer) which is shameful and holds either of them back from being true narrative artists in the genre. I cannot respect neither of them after making such backwards and pathetic statements. |
Kojima was influenced by films to priortize story in video games. The other two weren't influenced in that way. However, I think whether to priortize story or game play depends on the genre of the game.







