starcraft said:
The issue is that you consider that a positive. Sony have clearly decided to waive the white flag on pressing the boundaries with specs. They feel they can do this because PS4 sold so well. Their online GaaS offering is relatively poor. The PS3 was an overly-complex, hideously expensive machine that spent 2 years with no games because the PS2 sold so well. On the other hand, Microsoft lost the current generation. This led them to:
It would not be a good thing for gamers if Sony crush Microsoft next generation. Only for Sony shareholders. |
I find it funny, not positive. It will be funny that after sales starts people bragging will just go away just like start of current gen.
Nope, Sony didn't waive any white flag, actually PS5 is pushing it much more than PS4 did, even Cerny admitted on the deep dive (that on PS4 they gone full off-the-shelf for making it easy to program) this gen they are trying to make it even easier to program but with a lot more custom parts. Also the SSD and 3D Audio are really pushing all the boundaries. Perhaps you don't care or like or consider the only spec boundary that is relevant is TFlop.
PS2 was very good for customers even with it crushing competition to an ammount PS5 wouldn't be able to, and this gen was also great even with PS4 selling 3:1 against Xbox.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







