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Pemalite said:

starcraft said:

I read that as well, and agree that it is interesting. But again this thread likely overstates the distinction. It wouldn't be enough that Sony can do that. It would have to be the case the the MS console cannot do that. I consider it unlikely that that will be the case, as MS was surely mindful of this in designing its console with two different types of RAM.

Add to that, even in the worst case where the PS5 can somehow achieve this and the Xbox can not, it would be limited to a few very advanced PS5 games, and even then whats rendered on screen would look worse than the most advanced Xbox games - try marketing that!

The Xbox Series X only uses one type of Ram (GDDR6) and only has a single RAM pool.

The difference is due to the mis-matched memory module capacity, the memory addresses of which are exposed in software for developers to leverage.

Memory transactions work in parallel... So if you have a 2GB chip and a 1GB chip... The memory transaction will be twice as fast for the first 2GB, after that... It can only make memory transactions to the last 1Gb of the 2GB chip, halving the speed. (This is the dumb-down explanation anyway.)

Appreciate the clarification, thanks.



starcraft - Playing Games = FUN, Talking about Games = SERIOUS