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Hiku said:
DonFerrari said:

They can using the geometry engines to load and differential texture mapping detail by distance.

Right, that's what I meant by trickery.
It wouldn't be the same fidelity Midgar we're able to see up close.

Yep, those are a few. They even talked about how being able to fill the RAM in 2s would allow for faster turning around or having more show because you won't crash when you talk that 1s to turn around. I'm very interested in all the tricks they are going to use this gen to make even better showing than last gen.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."