By using this site, you agree to our Privacy Policy and our Terms of Use. Close
CGI-Quality said:
BraLoD said:

It reeks of bottleneck for me.

Sure it won't be now, but in the long run.

I'm very disappointed.

Unless you’re being sarcastic, nope.

You probably have some experience with this. How much does ray tracing affect memory needs? Google wasn't very helpful, only one game that recommended 12GB up from 8GB with RTX on.

I also wonder what will happen with game sizes. Now loading is much faster, even though ray tracing can help reduce pre baked lighting maps, it's also much faster to load in pre baked stuff to help out. Pre baked stuff can still look better in static scenes than the likely limited amount of ray tracing next gen consoles can do. A combination probably even better.