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CGI-Quality said:
LudicrousSpeed said:
I expect specs won’t matter as much now as they did in 2013 since PS5’s aren’t as impressive.

Or they'll matter to others now that Xbox's are more impressive. 

They’re both impressive. The TFLOPS calculation gives the advantage to the XBSX, but the memory speed in the PS5 is insane. It will be interesting to see how both behave in real world situations. The PS5 seems to have been built with a focus on eliminating most if not any bottlenecks, while the XBSX goes for full brute force.

Time will tell which one is the more efficient approach.

But I’ll end by saying this one thing.

Nintendo may innovate when it comes to player inputs, but there’s certainly no denying that MS and Sony also innovate, but from a hardware approach.