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Hiku said:
John2290 said:

Well I for one won't be getting ripped off and won't be supporting this shitty practice. Three great games lined up this month and if they decide to do a flash sale a DLC prices down the road... maybe but they'll have to lube me up first. 

A DLC add on update would be great. Though that may be difficult to do, considering all these changes are integrated into the whole game, throughout the whole game. In a similar manner, you'd have to implement this new data in appropriate positions on the harddrive's game file, to avoid search issues when it should be reading the data instead.
By the way, this is the reason why when you some times download a fairly simple patch on a current gen game, it takes a long time for it to install.
This is because it recreates the entire game file and restructures the order of data on it. (This was explained by Mark Cerny today in the PS5 video.)

Anyway, you have the option to wait till a price drop. I think the original P5 was $15 or $20 the other week. So I'm not sure I'd classify it as a rip-off.
But some people want to support a good game at full price, so that option is available too.

Considering Cerny presentation even making the whole disc again that change in the whole structure is the same. And regular DLC and patches also mixing along the whole structure as well.

So probably it is quite possible to make this a DLC, even if one where you have to redownload all the game (we have had day one patches of over 25Gb already =p)



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."