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Assuming my cheap calculations. If the PS5 GPU would had 42 CU or clocked at 2,670mhz, it could have achieved 12TFlops similar to Xbox series X. If the PS5 GPU were to have 52 CU as Xbox series X then it would have 14.82 Tflops. By contrast if XBox series X GPU were to be clocked similar to the PS5 GPU 2.23Ghz (2,283.5 Mhz ), then it would had 14.44 Tflops. What do you thinks guys?

The announced specs only makes sense if they are targeting a $400 price range. Perfectly for 4K gaming at 60fps, but not more than that. Also I'm sad they didn't talk about BC features for ps3/ps2/ps1.

Could the ps5 gpu be having several disabled CU and holding them until release? Is not unprecedented or unheard of.
In addition Cerny talked about using a GPU CU as a processing unit for audio. So...either games will use 35 CU or the PS5 GPU has more than 36 CU to be used.