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Azzanation said:
Cerebralbore101 said:

Phil clearly shifted the goal post when Xbox started losing.

You aren't just claiming that you don't need a console to make a fortune in gaming. You are claiming that getting rid of exclusives, and selling your games on all platforms will make more money in the long run, than using exclusives to push console sales.

And we already had that argument. I showed that using exclusives to move more consoles makes way more money in the long run due to console royalty fees paid by 3rd party publishers, as well as PS+/XBL fees.

Phil shifted the goal posts because the entire Xbox brand decided to change thier entire gaming strategy even before the X1 launched. Maybe you have been under a rock.

Also companies make more money via digital than physical because digital media removes the middle man. There is a major reason why Xbox went the PC route and no different to why Sony is testing the waters as well. Horizon is confirmed for PC and not just on PSNow, its coming to Steam. Why would they do that if exclusives are so important as you make them out to be? Because its money.

Hardware costs billions in RnD, the less a company produces the less they lose as consoles are sold at a lost for many years before they make it back. Digital media there is no loss. Its all gain and something MS has realised long ago. Iv been saying it for years and companies are doing exactly that.

If exclusives mean that much than why would MS put there games on PC and Switch? Why is Minecraft still a thing on PS? Serious question.

Xbox changed their entire gaming strategy prior to XB1 launch? Source? And even if that were proven, that in no way helps, because the PS4 beatdown was clearly coming. Which means that MS saw they were going to lose gen 8 before gen 8 even got started, and decided to make up excuses six months before launch. But you still need to prove that they "changed their strategy" prior to XB1 launch. 

Consoles sell digital as well. So Xbox's shift to PC is meaningless in regards to your point. 


Why would they do that if exclusives are so important as you make them out to be? If exclusives mean that much than why would MS put there games on PC and Switch? Why is Minecraft still a thing on PS? Serious question.

The same reason CEOs do anything that boosts short term profits, while dooming the business in the long term. They only care about getting the stock price up for the next three months, not about the company existing for the next 20 years. CEOs are under immense pressure to provide unsustainable profits. This often leads them to selling the apple trees in the present, and not worrying about how the apple farm will grow more apples a year from now. 

Hardware costs billions in RnD, the less a company produces the less they lose as consoles are sold at a lost for many years before they make it back. Digital media there is no loss. Its all gain and something MS has realised long ago. Iv been saying it for years and companies are doing exactly that.

RnD costs are the same whether you sell 200 million consoles or one million consoles. It's better to split the RND costs among 100 million consoles sold, than 50 million consoles sold. Selling your exclusives Digitally on PC is not all gain and no loss. You have to pay publishing fees to Steam/Epic/GoG, instead of pocketing the entire $60 for yourself. PC Gamers are much more likely to wait for a sale instead of paying the full $60 on release day. Also you lower your total number of consoles sold, which lowers the console royalty fees you get from every third party game. We've been over this.