| DonFerrari said: For me RDR2 had fake HDR due to poor workmanship =p Because it managed to look worse than SDR on any HDR TV =p |
It was nothing but stretching the 8 bit color buffer, dialing up the max brightness to expand it to HDR range. Which is why it looked worse than simply sticking to SDR. Your whole pipeline needs to be in 16 bit color to produce good HDR.







