goopy20 said:
I will be going for ps5 (and pc for playing in 4k and a higher fps). It's not that I don't care about resolution and a high fps, it's just that I would hate to see developers focus too much on it in console games. Here's another example of what's possible on the ps4 pro if a developer chose to really make full use of the hardware, it runs in 720p but it looks pretty amazing though: https://www.youtube.com/watch?v=Lhpn96bbzkk |
When talking about not being fully optimized and a large portion of the power being used to either push pixels or ultra settings PC would be where that would be more intensive.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







