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Azzanation said:
src said:

Metacritic is more trustworthy than any single site (since its an average), so by your own logic Death Stranding is the GOTY lol

/facepalm. 

FYI Death Stranding is also not a PS exclusive and was not made by Sony as its also coming to PC.

Okay then. The last 4 GOTYs have been 2 PS4 exclusives, 1 PS console exclusive and 1 SW exclusive.

Still paints the same picture. 

Pemalite said:
src said:

PS results were from 2017 as well. MT and DLC ain't going to make up anywhere near $13 billion when game sales are only $4 billion so thats a moot point. 

No. The point is... That irrespective of the fact that Steam may not match Sony in terms of revenues, it's still not a difference as large as you originally asserted.

In lamens terms, your original statement was false.

Plus Steam's profits and revenues have been growing rather quickly every year, it was 1.5~ billion in 2014 and 4.3~ billion 2017... Or an increase of 186%. - Can we assert the same for Playstation? If Steam retained that same growth momentum we could potentially be looking at 12.3~ billion today.

Microtransactions and DLC is huge on PC. - PC is heavier on the digital purchases than console remember.

src said:

PC was hardly relevant for FF at the time of PS1. Thats a poor excuse for the point I made to which you have no real rebuttal to:

PS1/2 had more and far bigger exclusives than N64/GCN. 

PC was always relevant, just not in your circles.
The fact is... If a game is on console AND PC... Then that game by extension and definition is multi-platform and thus not exclusive.

I would argue that no exclusive was larger than Golden Eye and Ocarina of Time that console generation, they were massive titles that have frequently been rated as some of the best games of all time and even defined their respective genre's. - What did the PS1 have?

Sure, but it's still clear PS is considerably bigger in revenue than Valve. Peak revenue for PS has been $20 billion. It is incredibly naive to extrapolate a linear gain, there should be evidence of a linear model before doing such a thing.

Sure digital in PC makes it a far bigger margin ecosystem but PS including hardware sales, subs, accessories and first party sales also increases their margins. 

Your PC comment of it being relevant in 199X for PS1 games is evidently false. The PS1 version of FF7 sold 9.8 million copies. The PC version did 1 million+ copies. 

There's really nothing to argue here looking at the data. GE sold 8 million and OoT 7 million+.

FF7 is evidently bigger.

It was THE defining game of PS1 (alongside Gran Turismo), the first console to be a global hit and sell 100 million+. In more detail, FF7 signified the change in leader from Nintendo to Sony in Japan, leading the way for a mass migration of third parties and the birth of the JRPG genre in the global market. Gran Turismo (10.8 million) influenced car culture so much that it led to car manufacturers changing production lines in response to the game.