| src said: PS results were from 2017 as well. MT and DLC ain't going to make up anywhere near $13 billion when game sales are only $4 billion so thats a moot point. |
No. The point is... That irrespective of the fact that Steam may not match Sony in terms of revenues, it's still not a difference as large as you originally asserted.
In lamens terms, your original statement was false.
Plus Steam's profits and revenues have been growing rather quickly every year, it was 1.5~ billion in 2014 and 4.3~ billion 2017... Or an increase of 186%. - Can we assert the same for Playstation? If Steam retained that same growth momentum we could potentially be looking at 12.3~ billion today.
Microtransactions and DLC is huge on PC. - PC is heavier on the digital purchases than console remember.
| src said: PC was hardly relevant for FF at the time of PS1. Thats a poor excuse for the point I made to which you have no real rebuttal to: PS1/2 had more and far bigger exclusives than N64/GCN. |
PC was always relevant, just not in your circles.
The fact is... If a game is on console AND PC... Then that game by extension and definition is multi-platform and thus not exclusive.
I would argue that no exclusive was larger than Golden Eye and Ocarina of Time that console generation, they were massive titles that have frequently been rated as some of the best games of all time and even defined their respective genre's. - What did the PS1 have?

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