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src said:
Pemalite said:

Prove it. No really... A claim like this requires evidence.

The Nintendo 64 and Gamecube both had exclusives, some were regarded as the best games of all time.

I misread, seems the estimate only includes sales.

PS revenue FY 2017 - $17.53 billion

Steam revenue estimate FY 2017 - $4.3 billion 

https://www.gamesindustry.biz/articles/2018-03-23-valves-generates-record-breaking-usd4-3bn-from-sales-revenue-in-2017+&cd=14&hl=en&ct=clnk&gl=us">https://webcache.googleusercontent.com/search?q=cache:qjG_oXQrLMUJ:https://www.gamesindustry.biz/articles/2018-03-23-valves-generates-record-breaking-usd4-3bn-from-sales-revenue-in-2017+&cd=14&hl=en&ct=clnk&gl=us

There is little Valve can have to make up for another $13 billion though. 

Okay but PS1/2 had far more exclusives and a lot bigger exclusives from third parties. 

Your source is from 2017 and your source also states their "estimates" (Not FACT) does not include DLC, Microtransactions, In-App purchases and more or account for the possible 1-2 billion revenue growth in those years.

That is a pretty dodgy source, you will need to try again.

src said:

Okay but PS1/2 had far more exclusives and a lot bigger exclusives from third parties. 

Every platform has exclusives... And let's be honest, no exclusives of the era can really compete with Goldeneye, Mario 64, Zelda: Ocarina of Time.

Final Fantasy 7 and 8 got released on PC, arguable two of the PS1's biggest ever titles.

Titles like Suikoden 2, Driver, Metal Gear Solid, Resident Evil 2, Legacy of Kain: Soul Reaver, Oddworld: Abes Oddysee, Tomb Raider 2 were all on PC.
Titles like Tekken 3 were on Arcade.

So none of those were true exclusives...



--::{PC Gaming Master Race}::--