Mr Puggsly said:
Yeah, PC is riddled with more cheaters more often. Developers generally run their own servers there so results mixed. Free is good, but I think charging something makes sense too. Charging to use apps was difficult to justify so its gone. |
Well you don't need Gold or + to get riddled of cheaters so not sure why you pointed that.
From what we know the server side of both PC and consoles is very light except on MMO, most of the multiplayer games they go and use one of the costumers console as the server for the session so the server just manage the matchmaking. So the charge for that cost is just to high.
It is their service so if they want to charge we can't really complain much, people are willing to pay so that is a choice from both parties.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







