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goopy20 said:
Bofferbrauer2 said:

This is why TFlops can be deceiving.

1. XBO X has 6TFlops, very similar to an RX 580. An RX 5500 has only 4.8 TFlops, but slightly higher performance than a RX 580. And that's the 4GB RX 5500 version, which gets choked by it's lack of VRAM. In other words, at 4.x TFlops Lockhart would still get about One X GPU performance - and would get much stronger CPU performance. More on that below.

2. XBO X gets choked by the weak CPU, especially when it comes to higher framerates. The CPU is one of the reasons why this Gen was almost always locked to 30 FPS, as the CPU made it impossible to reach 60 in many times. Hence also the obsession with 4K when gamers were asking for higher FPS. This limitation would be gone with Lockhart, allowing the player to choose between better graphics and higher FPS.

3. There are diminishing returns for more performance. Reaching 6 TFlops for instance would mostly be only slightly better looking, but certainly much more expensive to produce.

4. At that price, it would allow Microsoft to cash in those who are strapped for cash for a bigger console yet deliver One X visuals. This could hurt Sony much more than you seem to imagine, as the early life is crucial for the future of the console.

What makes you think going from 4 to 6 Tflops will result in only slightly better looking games? The Xone had about 30% less Tflops than the ps4 and we've seen games running in 1080p on ps4 vs 720p on Xone. Just imagine what the difference would be if that's 300% less Tflops. A 1080p game on ps5 would be running in 540p on Series S. Would that really be worth saving $100 or $200 over?

Not the same games. Most x1 games ran at 900p vs 1080p on ps4. If there were any 720p games on x1, those were likely 900p on ps4.