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curl-6 said:
victor83fernandes said:

Why do people keep saying this? I found Oblivion and Skyrim to have better story, the story in Witcher is basically looking for ciri, where is ciri, she's been here, she's heading there, go there and look for ciri, get there she has already gone somewhere else, go there and repeat and repeat until the end.

Why is this story so amazing for a lot of people?

When people talk about Witcher 3 having a great story, they're talking less about the central thread of finding Ciri, and more about how much effort has gone into the individual strands; the way even optional sidequests have more depth than main story quests in most RPGs. Instead of just being "go to this location and exorcise the ghost" you'll find out the whole backstory of the person who became that ghost's life, for example. You'll find out about their relationships with the still living characters you talk to and interact with, who themselves may be directly affected by your taking on that sidequest, and its all treated with a level of gravitas and attention to detail far beyond most other games of this type.

Besides the baron quest, and that kid who couldn't speak,  I didn't see any amazing story in there. Which other stories in there were really amazing?

When I compare story of games I usually just compare the main quest of the game.

Look at god of war, it was capable of telling a fantastic story, and still I remember being playing the game for 95% of the time.

And I'm still not convinced on the side quests, because from what I remember I was more talking and not exploring or fighting, I was just listening, in Skyrim, sure the story of the quests is not great, but they put you in caves and several locations to fight and explore.

Don't get me wrong I love stories, that's why I read books, but I play games for fun, exploration, freedom, not sitting hearing people talk to each other while I press the A button for each line, pressing the A button to skip lines is not a challenge.

By the 'finding out the backstory', Skyrim does it better, it gives you the option to read the books and such on the quests, instead of being forced to watch a 20min cutscene. So you can still learn the story if you want, but you can just explore and move on.

I agree that details are high, I was in awe when I was riding the horse and seeing the trees move with the wind, very pretty and nice, doesn't make a game fun or challenging. Ryse was impressive visually on xbox, very pretty indeed, I still thought it was a terrible game because it was far too linear and too many QTE, like I said I prefer freedom and do my own thing, I don't mind people talking, just don't take the controls away from me for far too long.

And I found it insulting to my intelligence when the developers remembered they were making a GAME, and let you walk a room for 5 seconds before the next 20min cutscene, if they want a 1 hour custcene just do it, don't pretend to give me controls, that's disingenuous. Its like hey we got a 1 hour cutscene but this is a game so every 15min lets let the player cross a room to speak to another character so we can call this a game.

I'm not saying everyone has to like the same things as me, just accept that I have my reasons for preferring elder scrolls or fallout or xeno games over Witcher, and like I said, I also accept people who love Witcher for the story, just think its a shame they haven't discovered books, they might want to change hobbies.

PS - I never said I hated Witcher, I played the 3rd and then purchased the second one and played both in 4K HDR, still good games, all Im saying is its very overrated, but by no means bad.

Last edited by victor83fernandes - on 11 March 2020