Mr Puggsly said:
My ideal is Sony would copy Gamepass, but that's unlikely nor what this thread is about. I clarified the service should at least have most 1st party content that's several years old. I feel Uncharted 4 and Infamous:SS are reasonable requests, and so should God of War in the near future. If not giving PS Now fairly recent content was best, it shouldn't have Horizon:ZD or Uncharted:LL. You see Sony as an infallible company due to their success, I don't. Horizon is coming to PC now because the console version's sales have mostly dried up and perhaps they want to hype the sequel. Sony has already allowed a bunch of games on PC and they have data from that. This is just a rare exception where it will be a true 1st party game coming to PC. We all knew (or should have known) that PS+ was a stepping stone to copying Xbox Live. Sony knew there was money to be made charging for MP because MS proved it. Although, I do credit Sony for making free games part of the service. Adding more 1st party content to PS Now could actually increase revenue. We have to assume games like Horizon and Uncharted:LL came to PS Now to boost subscriptions. Again, I just pointed out Gravity Rush 2 is on PS Now, but exclusive to PS4 users. That means I can't access it on the PC. Frankly, that's bullshit. But maybe Sony should do more of that if they're truly concerned what PC users can access. Let PS4 users have access to more exclusives and tell PC users to suck a dick. |
Nope not that I see Sony as infallible, what I see is that on the lack of better information then our best is what we have. So if Sony analysis is that the current action is the best approach for them and we don't have data that contradicts that I will consider that what Sony is doing is probably the best option for them. Mainly because companies act to maximize profit so all their actions shall be assumed with that intention.
The data that Sony have for games released on PC is fairly small and obsolete, same as if they were to base the sales potential for 1st party based for what they had until PS3, that changed a lot.
No one had data of how much having free games would entice customers to sub to a service, be it standalone or as part of another. That experiment shown that gamers didn't had much value for it. PSNow is similar stuff, less than 2M for the streaming of how you put 450 PS4 games and 350 PS3 games for 60 a year, that isn't bad. Gamepass with day one and major promotions didn't really cross 10M permanent users.
Sure more 1st party could increase revenue, but I was pointing profits (which could also improve), but it could also decrease revenue and profit from the PS4 and SW sales themselves and that could be for a bigger portion than the gains. We don't have numbers for that, so again I assume Sony decided to what make more money to them.
Yes you pointed to GR2 and I doubt Sony ever clarified why and may even have some licensing issue, but yes I don't think makes sense to restrict it.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."