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Mr Puggsly said:
DonFerrari said:

Sure some people would consider PS5AD, same as some bought X1SAD (seem like when on sale it done strong numbers). But it wouldn't be praised in VGC in general, that is the point I made for PSP Go not being praised. Sure from Sony POV (and MS) an option for PS5 and XSX full digital (or lockhart) would be good as for let's say 50 less (we know the drive don't cost this much but making the console full digital would give more money long term) but Lockhart only being full digital would be a little bad for the entry level people (well if they could have 350 SAD and 400 with drive ok).

I'm all in for allowing people to pay less money for lesser HW if that HW meets their needs. Everyone would win in the scenario. My concern on Lockhart is how much that would impact 3rd party multiplats that I may want to play, but that isn't a big concern anyway since most time I'm playing exclusives and I expect Sony to do great next gen.

If PS5 is $450-$500. People would gladly welcome a $300 lower end, digital only PS5 console. I would likely buy that as my secondary console for exclusives.

The problem with PSP Go is I don't recall it being cheaper and notable content was missing from the digital store. These details matter. You know why Vita TV sucked? It didn't play all Vita games, which includes numerous 1st party games. Not even physical cart support could help that blunder.

Lockhart shouldn't be a burden for multiplats if all the specs are virtually the same as Series X, except GPU. Most multiplat games are designed for PC as well, so these games are already designed to scale for GPU capabilities. Whether it be resolution, performance, graphics settings, etc. Games even designed for ray tracing can have it disabled.

Yes I know they would welcome, but they would also welcome the 350 version of this low end with drive.

PSP Go had a lot of issues, and yes the memory stick was quite expensive for something that would be mandatory. PS TV is another good concept very badly implemented.

It can be a burden depending on devs decision, but I agree with you it shouldn't be a major problem.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."