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Nu-13 said:
DonFerrari said:

And I don't really expect all the other savings to amount to 200 USD.

Even more if we compare to PS5 being 399-449 then it would be 100-150 difference.

For me that seems much more money saved than they would be able on the GPU (I would expect 50-100 saving on the GPU part of the APU). And for me that is a very poor saving, putting an immense bottleneck on the design for a small saving, having 1/3 performance for a small saving.

But sure we need to wait until things are final and running, with proper price and review before being sure how effective it really will be.

If the idea is capping res at 1080p, It's not a problem. The problem, as you said, is that a weaker gpu is nowhere near enough for a $200 price difference. I would expect $100 less.

The spec itself isn't the problem, but it we were talking about the GPU only, to save 100 USD on a 500 build to get  1/3 the GPU power and have the rest being excessive doesn't look good.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."