shikamaru317 said:
Next gen. Rumors suggest all specs are nearly the same as Xbox Series X, except for the GPU, which is about 3X weaker. It's designed to play next-gen games at 1080p, while Series X is designed to play them at 4K/2160p. |
Which is a shame, since it closes the door on 1080p30 games that truly look a generation ahead with every GPU cycle used to create the best effects or most complex scenery. Of course the base version could run with basic lighting or 640p :/ It was kinda disappointing this gen that the pro consoles were pretty much only used for higher resolution. Why now already start with that with the base console.
From my PC days, yep a better GPU will run the same game in higher resolution and better fps. However a slower GPU won't always be able to actually make the game playable at lower resolution. Last gen there was all this talk about balance in the consoles. How can it be balanced with 3x the difference in GPU while the rest is the same. It just gives me the same feeling as the existence of the pro and X do now. The premium consoles won't get utilized to its fullest potential while the base versions struggle to keep up as time goes on.
Going from XBox One X to Lockhart, can't be called a generational leap. Sure it's more efficient, but it's still less of a difference than from XBox One S to XBox One X. And yep, I'm comparing the wrong versions, XBox One S to Lockhart can still be considered a generational leap, however the pro consoles have poisoned the well for a new generation to look like a new generation.
Ryse: Son of Rome was not the best game, but it did look next generation. Same for Killzone Shadowfall (wtf happened with that promising real reflections sound engine) I doubt the bit of ray tracing next gen consoles can do will be as spectacular.







