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Pyro as Bill said:
Otter said:

Steal notable sales of the same game. The only place the Switch seems to compete is indie games.

Exactly. Why is this only working for retro/indie/AA games? Why would people choose the more expensive 720p version of a game instead of the 1080p-4K version on PS4/PC?

-The most successful platform for Two Point Hospital was Nintendo Switch, with 55% of boxed sales coming on Nintendo's hybrid platform. 34% of sales were on PS4, with 12% on Xbox One.
-Also new this week is Darksiders Genesis at No.11. THQ Nordic's spin-off action game sold best on PS4, representing 51% of sales, ahead of Switch (28%) and Xbox One (21%).
-Next on the list was Yooka-Laylee and the Impossible Lair, from Team17 and Playtonicm, which comes in at No.31. 56% of sales came on Nintendo Switch, with 30% on PS4 and the rest coming on Xbox One."

Because PS4/XB are overshooting. The speed/graphics bump is negligible and doesn't trump the advantages of the more expensive portable version. In the same way that the convenience of consoles trumps PC gaming for lots of people.

The tipping point is different for different people but it's unquestionable that Nintendo is becoming more of a direct competitor. Is it inconceivable to see how at some point, the majority of gamers will take 1080p and portablility over 4K. Or 4K + portability over 8K. Or 8K + portability over 16K etc etc.

I'm of the opinion that it was RTS sluts and not Graphics whores that pushed PC gaming for the past 30 years and with it's decline, the lack of Crysises, the failure of 3D monitors and VR, the gaming market is being overshot again and is ripe for a little disruption.

It's working for nearly every game that ACTUALLY releases on switch. Those are more affected because the market made it clear that they'd rather buy a game on the switch if runs the same as other platforms.