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I'd be interested in how they pull off Materia combinations too, like ALL Materia, Final Attack/Revive, Mime All, Sneak Attack & Mega All, Counter Attack (lol), 4x Cut... I could go on forever.

[Edit]

As for AI, after watching a few Youtube players play the game I do see that when switching characters quickly like to Barret for example, if you rush a move like his Focused Shot the chances are he is facing the wrong way when you switch to him, usually from repositioning to stay at a ranged distance/adjusting to enemy position. To me that's a minor gripe, and I can see this is offset quite well as when selecting ATB/Ability skills time slows down to give you a chance to look at positioning. 

Last edited by Quartz - on 05 March 2020

Good to see this site is still going