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JWeinCom said: 
Hynad said:

For some reason, I have a feeling you’re approaching this battle system button mashing style. The system revolves around switching characters and using their unique skill sets depending on the situation. But what you describe makes it look like you want to keep hack n slashing with Cloud without using the rest of the battle system.

I get that it’s not going to be everyone’s cup of tea, but the system in place isn’t objectively bad or flawed. Once you get used to it, and yes, understand it, it actually makes a lot of sense.

But I know many will dislike it no matter what because it isn’t what they expected/wanted it to be.

I fully understand the battle system.  In fact I've played other games where you can switch between characters before.  I've even switched my characters when another one was more suitable for the job I was doing.  I've been playing games for a while, and this is not some new concept that was just too darn complex for me.  

Oh right. Ok... It can’t be you. I forgot who I was talking to... Sorry.

To answer your question, yes, having full control is better and more fun. You’ll have to get used to it and figure out the rhythm that comes with it.

And even if you’ve played games that had character switching, no battle system has been like VII Remake’s take on it. 

You could watch Maximilian Dood’s videos about the game. Might help you figure out the tempo and maybe learn a thing or two you haven’t figured out. I understand the game kind of tempts you to rush and go button mashy style, but interestingly, when you take it slow, battles tend to end faster.