By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Pinkie_pie said:

This is exactly what i thought. Its why we can change characters on the fly to better adapt to the situation. When theres flying enemies you will have to control barret and have him targeting at them while cloud will focus on close combat. 

But in the original game, enemy out of range for characters without 'Long Range' materia would just cast a magic to damage and enemy. In this I had to switch to Barret and just hit the enemies while Cloud just stood there blocking when in reality I wanted to control both to make sure their time isn't being wasted. You know, like FF7. I mean the entire elevator fight with that machine is long range and one of your party members is Aerith.

Last edited by The Fury - on 05 March 2020

Hmm, pie.