By using this site, you agree to our Privacy Policy and our Terms of Use. Close
LMU Uncle Alfred said:
Regarding any complaints about the locking on or camera there are quite a lot of battle configuration options. Try messing around with them. There's one for a larger field of view for instance. One for options on fixed lock or something like that. Options to change how you can change targets and more. Don't just throw in the towel so easily.

That can be sorted and for ground units it's fine. My main annoyance with the camera is the time when as Barrett, I was shooting ranged enemies, pressed triangle to do a more aggressive attack only for some reason for him to switch target to the turret enemy on the other side of a wall, wasting my attack. Otherwise it was just a case of wail on the first enemy til dead.

I do wonder how and if they will add certain materia later mind you. Long Range for example, while positioning is obviously not a thing anymore (You can exploit this easily in FF7 to make a lot of enemies and bosses easy)., will it add to Cloud so he's be able to take out those enemies? Will it even exist? Would the AI know how to use it?



Hmm, pie.