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Got a bit crazy in here.
I played through the demo again, I think I enjoyed it even more. You have to get used to filling the ATB gauge and keeping an eye on character status at the same time, then issuing commands. I was also a lot more comfortable with switching stances the second time around which helps depending on which enemies you are fighting or which state the enemies are in.

I like the new battle system, it's not just standing still like classic JRPG's, but still keeping the strategy component.

Best tip: Heal between each encounter when needed so you don't need to worry about filling ATB bars in battle to heal. ATB is lost after each encounter also, so might as well use abilities in small skirmishes.