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Nautilus said:
Vodacixi said:

Emmm... no. Barret shooting at what he should shoot and using a potion from time to time is not "the game playing itself". It's more of "Here I am, fighting with my allies... and they can be competent by themselves. And if I want them to be even more competent or do something especial, I take control over them".

Honestly, I fail to see what would be the problem in the party members being, not OP, but simply competent. Why should I be beaten into a bloody paste by those one eyed soldiers as Barret because I'm trying to take down the flying robots while Cloud is trying to do the same (without any hope of succeeding) and ignoring the ground enemies HE IS DESIGNED TO DESTROY?

And potions are limited.I wouldnt want to run out of potions, just because Barret, Tifa and ASerith all used one just because their hp is 30% down.

Plus, the ability to manage the party is part of the challenge and the fun.A design choice, as many have said.

In games like KH, you can toggle the frecuency in which the party members do certain actions. Like healing. Also, you can just not equip your party members with potions if you are afraid of them wasting them. Things that FF VII Remake could implement without harming the overall experience AT ALL. If anything, it would feel more coherent with what the game is showing us.

I repeat: I don't want the party members to be completely independent. I LIKE THAT I CAN CONTROL THEM AND GIVE THEM COMMANDS. I JUST WANT THEM TO BE COMPETENT. NOT OP. NOT TOTALLY INDEPENDENT. JUST. COMPETENT.