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Chrkeller said:
Nautilus said:

Since people already explained why, my answer is just no.

Then you would go to the FF XV problem.While not nerly to that extend, but the game would play itself to some extent, and would take away the fun of the game.Once you fill the ATB, you don't have to take control over them.Just "freeze" time and issue a command to them(magic, ability, the ones that actually deal damage) and get back to the action.

This is the best decision the devs made.

Thing is both could have been done.  FFXII accomplished this feat 14 years ago.  I still think XII is grossly underrated.  

The battle system in XII was about that, and only that.The gambit system and all.This game is different.

In the end, it was the devs decision, one I get behind.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1