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John2290 said:

Games are on average 69.99 here. (78.00 USD) I feel ripped off when I buy a game new so it's a joy when a game like REmake 2/3, The Outer worlds, Control, The Witcher 3 etc come out with the very reasonable price tag of 59.99 or 65ish USD. We don't pay tax on top but considering we are the dominant market Sony really shafts us. Digital games should never exceed 60 euro, hell there should be a discount by this point at the game considering Gamestop is going under but what really erks me the most is Sony first party games having that 69.99 price tag, it really feels like a kick in the balls for being a loyal costumer and often a first day sale and early adopter of hardware. It makes me wanna, more and more, skip this coming gen for a couple of months to two or three years and let everything lag behind while I play the must plays for a third the price. At some point these price tags will be too much and it'll hurt the industry massively, especially if and when there will be a recession. It's high way robbery to charge so much with such a high profit margin and then sell micro transactions on top. Seeing games like Grid, Tomb raider Shadow whatever the fuck and Fallout 76 go on sale for one fifth the price a month to six weeks after launch has been an eye opener, thankfully I didn't pay a cent but my eyes are still open.

In Brazil last couple years due to dolar hike most games were selling for 250-300 local currency while Sony 1st party were 200. Sorry that they do the opposite where you live.

Hiku said:
Leynos said:
No. I won't return to 8-bit era prices. (yes I am aware of inflation) I pay $60 for something I really want and wait for everything else to go on sale.

What was it like back then? I'm pretty sure at least in Sweden that a new game was commonly the same price as a new game today. Not accounting for inflation. Just the price tag I think was the same. (599 kr) This changed slightly during N64 where many games were commonly 699kr instead.

Ka-pi96 said:
Due to regional pricing I've probably paid more than $60 for every single new game I've ever bought!

Sorry I meant would you be willing to pay notably more for a new game than the common price of a new game today?

Jpcc86 said:

I'd do the same I do now. I'd pay the 80-100 for games im already hyped and waiting for and wait for the rest to be on sale.
Dont see myself quitting or reducing the frequency I buy games- at least not significantly- because of this.

Is that 80-100 just for the base game, or is that the collectors/deluxe editions?
If it's the former, would you be willing to pay more than that if it feels like the product is worth it, and its warranted?

That includes waiting for a price drop. It would just mean that its price during a sale would still be higher than the sale price of a game today.

DonFerrari said:
Depend of the game.
Mostly no because in Brazil with a minimum wage of about 200USD a month, 60 is already a lot so most games I wait to drop to around 10-15 to buy.
But yes, Uncharted, GoW, SM and some others I would pay more than 60USD if I weren't tight on cash on the month.

How much is the cost of a new game (just the game, no extras) in your country?
And if some games (when its warranted) charged a bit more, would that seem ok to you? You can wait for that game to drop in price as well, but lets assume its price drop will still be a bit higher than when other games go on sale.

COKTOE said:

Yeah, I still spend $80 ( standard Canadian price) for vanilla games at launch if they mean something to me, or are more "niche" titles. I buy the occasional deluxe edition as well.

I do this less often now due simply to the size of my collection. Prices have had interesting fluctuations and extended periods stability in Canada, and my part of the country throughout my life. My favourite example is always Phantasy Star 2 selling for close to $140. Prices have generally improved here since the 8 bit/early 16 bit time period, but got close to that absurd level again in the early aughts.

$140 is an interesting price tag. 
By the way (something I'll edit into my OP) waiting for a price drop is fine as well. It would just mean that its sale price would be higher than a normal game. So let's say $40 instead of $20, etc.

Chrkeller said:

Wouldn't bother me, I paid more than $60 back in the SNES and N64 games. In order to justify more than $60 I would expect a few things:

1) absolutely no MTX and no DLC, the game should be complete day 1 and I should have immediate access to the entire game
2) high quality, meaning no glitches or patches

At the end of the day I think videogames still offer easily the best bang for the buck in terms of entertainment.  I paid $60 for BotW and put in 200 hours...  Even with smaller/shorter games, I still get 20 hours at $60, which is $3 per hour.  What else in life offers $3 per hour entertainment?  Netflix?  A few weeks back I took my family bowling and it was $60 for an hour.  

I was also thinking about how videogames tend to be high value for the amount of money they cost. Specifically, the price of movie tickets (at least where I live) have gone up significantly since the 90s. I found some of my old tickets, and they were priced between 35kr - 55kr. Those were childrens prices, but when I look at the price of childrens tickets today, its 110kr. 115kr for adults.

While new videogames have essentially always been around 699 kr. (With the exception of N64 games that were commonly 799kr)

SvennoJ said:
$60 for a new game, that was a long time ago! CAD 50 is considered a budget game here nowadays.
I paid CAD 101.69 for the metal tin edition of GT Sport when it came out. (incl tax)

So if the standard price of a base game (no steelbook or anything) was let's say $80 where you live, would you shell out $100 - $120 for some games, if it seemed warranted?

That includes waiting for a price drop. It would just mean that its price during a sale would still be higher than the sale price of a game today.

Minimum wage is about R$1000, new games officially in the country R$250-300 (sony used to sell for 200, but this year they bumped to 200 on another dolar hike).

Yes some games I would pay more, but very few, the rest I would do the same as today, wait for it to be under 70 local currency or buy when travelling for the 5-15 in USA.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."