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Bandorr said:
SvennoJ said:

Good internet is getting more common. I finally got rid of data caps last year and there's no turning back.

My kids can both be watching you tube, downloading patches, streaming music, party chat, while I'm racing online or watching Netflix, all on a 80 mbps connection. You don't have to stream in 4K, that's simply the top tier. For streaming to your phone at home, using it as a switch, much less bandwidth is needed.

It won't be as good as console or PC quality, well perhaps better than the average PC or console, but top end hardware will always beat it. As for latency, if the data center is close enough it can actually be the same as on console since the server has the ability to cut update and render time down considerably to compensate for transmission time. The main problem is stability, but the main advantages are faster loading times, resume play anywhere, no install time, always patched to the latest version. (When it all works, we're not there yet)

I just wasn't sure how much data streaming a day would use.  Even 1080p I thought would be a lot. How does a game in data compare to Netflix?

I got rid of data caps a couple of years ago - very glad for that. Always made me paranoid and that was with me not downloading 100+ gig games.

Stadia uses these amounts


Netflix uses:
SD, 1 GB per hour = 2.3 mbps
HD, 3 GB per hour = 7 mbps
4K, 7 GB per hour = 16.3 mbps (18 mbps with HDR)

So yes, Stadia at 1080p60 with HDR is about 3 times Netflix 1080p.

Stadia per hour would be
720p 10 mbps = 4.4 GB per hour
1080p 20 mbps = 8.8 GB per hour
4K max 35 mbps = 15.4 GB per hour

It still takes over 7 hours of playing Stadia at 4K max to download GT Sport! But yep it's a lot of data.