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Hynad said:
Peh said:

Just going to insult me instead of providing a counter argument....

The counter argument is the video. The loading is hardly an issue, and certainly not as long as you claim. In fact, it’s hardly longer than what was found in the SNES FF games. The black fade up to the moment you can issue commands is barely anything to write about. Certain games on the PS1 had loading issues. Sure. But the fact that Squaresoft managed to make their games with minimal loadings makes the cartridge vs CD loading argument silly in this comparison. 

Again , you are trying to make this look like a bigger deal than it was. Hence me calling your comments dishonest.

Your video is not a counter argument, since I use the transition scene for my point where I already told you how the loading is done. 

I can go the same path as you and say that MDK has no loading times, at all, because you run through a long tunnel between sections.

Or even argue that Resident Evil 1 has no loading times, because you look at a door opening animation.

Because you don't see a loading screen doesn't mean that games has no loading times. Every game has them! It depends on how you mask them. Stop making a fuss about this and move on. 

And stop calling me or my comments dishonest, since you have absolutely no clue about what masking loading times is all about.



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