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Garcian Smith said:
jman8 said:
Garcian Smith said:

@ TheBigFatJ: That's exactly what I'm talking about. As I said, I've enjoyed the MGS games that I've played (except MGS3, which I didn't like due to the lack of HUD radar and constant need to navigate menus, and not for anything related to the story or presentation.) But anyone who reads into them as anything more than a bunch of over-the-top silliness is fooling themselves and hurting the public image of gamers.

@ jman8: But a lot of gamers - a very large amount of them, in fact - state that the MGS games ARE art. Take DTG earlier in the thread, for example. In addition, where did you get the idea that I'm saying that games can't tackle themes that literature can? On the contrary; I'm saying that they can, but they won't until gamers can properly differentiate good art from mere fun/entertainment value.

 

Seriously, look at DTG's post again. There is not one single mention of art. All he does is say that MGS tackles some mature and thought-provoking themes. He never ever equated MGS with literature. Pretty much no one has done that. You're not actually debating against a real opponent. It's all in your head.

 

Just because he doesn't use the word "art" doesn't mean that he doesn't mean something along those lines. I mean, hell, he used the words "adult, mature, and intellectual" to describe the series. What does that say, if not exactly that?

Or I could point out how, say, Spankey compares MGS4 to Seven Samurai, or how el_rika implied that anyone who doesn't think the series is art is an ignorant "casual gamer," whatever that means.

There's a huge difference between saying something is on the level of literature and saying something tackles similarly thought-provoking themes as some literature.

Spankey never says Metal Gear is as revolutionary as Seven Samurai. He says that Metal Gear isn't hurting its medium just like Seven Samurai didn't hurt its own medium. He never takes the step and says games are on the same level as movies.

ElRika just called you out for not actually reading the stuff you talked about. It was a personal attack not a defense of MGS as art. He/she says that you're not seeing the "substance" of MGS. That doesn't imply that he thinks MGS is art. It implies that he thinks there are deeper themes than the ones you pointed out in your post. He probably agrees with one of my posts where I list a number of the themes in the Metal Gear saga.

You're inability to recognize the major difference I've pointed out along with the fact that you couldn't see any of the obvious themes in Metal Gear makes me seriously question your ability and qualifications for even addressing this topic.

 

 



My Top 5:

Shadow of the Colossus, Metal Gear Solid 3, Shenmue, Skies of Arcadia, Chrono Trigger

My 2 nex-gen systems: PS3 and Wii

Prediction Aug '08: We see the PSP2 released fall '09. Graphically, it's basically the same as the current system. UMD drive ditched and replaced by 4-8gb on board flash memory. Other upgrades: 2nd analog nub, touchscreen, blutooth, motion sensor. Design: Flip-style or slider. Size: Think Iphone. Cost: $199. Will be profitable on day 1.